Uncommon
Living Essence
How do you get it?
Crafted with Alchemy. Client data 1.60.1.70755
Classic sources
According to Classic data – not verified in ForeverDropped by (26 creatures, showing the 8 most common)
| Creature | Zone (approx.) | Level | Chance |
|---|---|---|---|
| The Husk Rare | Western Plaguelands | 62 | 96 % |
| Death Lash Elite | Dire Maul | 57–58 | 9.5 % |
| Phase Lasher Elite | Dire Maul | 54–55 | 7.9 % |
| Ironbark Protector Elite | Dire Maul | 57–59 | 6.5 % |
| Petrified Guardian Elite | Dire Maul | 57–59 | 5.9 % |
| Warpwood Treant Elite | Dire Maul | 54–55 | 5.5 % |
| Petrified Treant Elite | Dire Maul | 57–59 | 4.6 % |
| Warpwood Crusher Elite | Dire Maul | 56 | 5 % |
Source: CMaNGOS classic-db (GPL-3.0 (databasen); spelinnehållet © Blizzard Entertainment, används icke-kommersiellt). Describes Classic 1.12, not Forever – drop chances, vendors and quests may have changed. Zones are approximate (computed from spawn positions).
Used for
Reagent in 39 recipes in Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring.
- 245265275285×4
- 245265275285×4
- 270270282295×6
- 255270285300×3
- 275275282290×1
- 260280290300×6
- 260280292305×4
- 265285295305×3
- 265285295305×1
- 265285295305×4
- 295300310320×6
- 290305319334×5
Show all 39 recipes
- 290310320330×8
- 275315322330×8
- 300315330345×4
- 295315325335×4
- 300315330345×2
- 300315330345×4
- 300315330345×2
- 295315325335×6
- 300320330340×2
- 300320330340×2
- 300320330340×2
- 300320330340×4
- 300320340360×6
Enchant Bracer - Healing PowerEnchanting - 300320340360×4
Enchant Cloak - Greater Nature ResistanceEnchanting - 300320340360×6
Enchant Weapon - Healing PowerEnchanting - 300320340360×6
Enchant Weapon - LifestealingEnchanting - 300320330340×12
- 300320330340×12
- 300320330340×2
- 300320330340×2
- 300320330340×2
- 300320330340×20
- 300320330340×4
- 300320330340×4
- 300320330340×4
- 300320330340×20
- 300320330340×6
From the game client – not every item exists in the game. Data from client build 1.60.1.70755; stats, armor and damage are computed with the client's formula tables and may differ from the game. Recipes and skill thresholds come from the client's profession tables. Classic sources are marked separately and are not verified in Forever.
