Skip to content
Forever Guide

Horde

Tauren

Tauren plays on Horde, can be 4 classes and has 4 racials.

Tauren

Racial abilities

From the client data. Hover an ability for the full tooltip.

  • Cultivation

    Active15 min cooldown

    Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

  • War Stomp

    Active90 sec cooldown

    Stuns up to 5 enemies within 8 yds for 2 sec.

  • Endurance

    Passive

    Total Health increased by 5%.

  • Plainsrunning

    Passive

    Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect.

Tauren

Playable classes

Classes Tauren can be in Forever (client data). The class page opens with this race's abilities preselected.

Tauren

Starting zone: Camp Narache

Tauren start in Camp Narache, Mulgore. The pins show the class trainers on the map (Classic data) – the list below the map has names and coordinates.

MulgoreClassic position – not verified in Forever

Mulgore

Classic position – not verified in Forever

Builds for Tauren

Builds →

No guide is written for Tauren yet. Pick a build for your class and switch race in the planner – the racials and race boxes follow along.

The guides adapt their race boxes to the chosen race – these fit too:

Druid · Feral Combat

Night Elf Druid: Feral from Teldrassil

Solo leveling for a Night Elf Druid 1–60 as Feral (cat for normal mobs, bear when things get dangerous) with a crit-built talent path that makes the most of Elune's Light. 0/31/0 at 40 and 0/41/10 at 60 with no respec. Theorycraft – not play-tested on live, and everything above 30 is theory (the beta stopped at 30).

Theorycraft0/41/10

Druid · Feral Combat

Skyborne Druid: Feral with the bear as your safety margin

Solo leveling for a High Order Skyborne Druid (Alliance) 1–60 as Feral: cat against single mobs, bear when things get dangerous, and a tank-friendly talent path. 0/31/0 at 40 and 0/50/1 at 60 with no respec. Theorycraft – not play-tested on live, and everything above 30 is theory (the beta stopped at 30).

Theorycraft0/50/1

Shaman · Enhancement

Dwarf Shaman: Enhancement with a two-handed weapon

Solo leveling for a Dwarf Shaman (Alliance, a new combination in Forever) 1–60 with Enhancement and a two-handed weapon: 0/31/0 at 40 with Rage of the Farseer, 0/46/5 at 60. Theorycraft – the Alliance totem quests are based on beta data and everything above level 30 is theory.

Theorycraft0/46/5

Warrior · Protection

Night Elf & Gnome Warrior: Shield and Revenge

Solo leveling for a Night Elf or Gnome Warrior 1–60 as Protection with a one-handed weapon and shield: 0/0/31 and Shield Slam at 40, then Fury for Rage and crit, ending at 0/20/31 at 60; race differences for every race in race boxes. Theorycraft – the beta only went to 30, so everything above 30 is untested.

Theorycraft0/20/31

← Races