Horde
Tauren
Tauren plays on Horde, can be 4 classes and has 4 racials.
Tauren
Racial abilities
From the client data. Hover an ability for the full tooltip.

Cultivation
Active15 min cooldown
Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.



Plainsrunning
Passive
Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect.
Tauren
Playable classes
Classes Tauren can be in Forever (client data). The class page opens with this race's abilities preselected.
Tauren
Starting zone: Camp Narache
Tauren start in Camp Narache, Mulgore. The pins show the class trainers on the map (Classic data) – the list below the map has names and coordinates.
- Gart Mistrunner Druid Trainer (45, 77)
- Gennia Runetotem Druid Trainer (48, 63)
- Lanka Farshot Hunter Trainer (44, 76)
- Yaw Sharpmane Hunter Trainer (47, 60)
- Meela Dawnstrider Shaman Trainer (45, 77)
- Narm Skychaser Shaman Trainer (47, 63)
- Harutt Thunderhorn Warrior Trainer (44, 77)
- Krang Stonehoof Warrior Trainer (48, 64)
Builds for Tauren
No guide is written for Tauren yet. Pick a build for your class and switch race in the planner – the racials and race boxes follow along.
The guides adapt their race boxes to the chosen race – these fit too:
Druid · Feral Combat
Night Elf Druid: Feral from Teldrassil
Solo leveling for a Night Elf Druid 1–60 as Feral (cat for normal mobs, bear when things get dangerous) with a crit-built talent path that makes the most of Elune's Light. 0/31/0 at 40 and 0/41/10 at 60 with no respec. Theorycraft – not play-tested on live, and everything above 30 is theory (the beta stopped at 30).
Druid · Feral Combat
Skyborne Druid: Feral with the bear as your safety margin
Solo leveling for a High Order Skyborne Druid (Alliance) 1–60 as Feral: cat against single mobs, bear when things get dangerous, and a tank-friendly talent path. 0/31/0 at 40 and 0/50/1 at 60 with no respec. Theorycraft – not play-tested on live, and everything above 30 is theory (the beta stopped at 30).
Shaman · Enhancement
Dwarf Shaman: Enhancement with a two-handed weapon
Solo leveling for a Dwarf Shaman (Alliance, a new combination in Forever) 1–60 with Enhancement and a two-handed weapon: 0/31/0 at 40 with Rage of the Farseer, 0/46/5 at 60. Theorycraft – the Alliance totem quests are based on beta data and everything above level 30 is theory.
Warrior · Protection
Night Elf & Gnome Warrior: Shield and Revenge
Solo leveling for a Night Elf or Gnome Warrior 1–60 as Protection with a one-handed weapon and shield: 0/0/31 and Shield Slam at 40, then Fury for Rage and crit, ending at 0/20/31 at 60; race differences for every race in race boxes. Theorycraft – the beta only went to 30, so everything above 30 is untested.



