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Forever Guide

Common

Longjaw Mud Snapper

Crafted

How do you get it?

Crafted with Cooking. Client data 1.60.1.70755

Sold by

Vendors according to Classic data, filtered by your faction (both if you haven't chosen one).

Classic position – not verified in Forever

Map of Tanaris

Tanaris

Map of Tanaris

Gikkix (67, 22) · Classic position – not verified in Forever

Gikkix<Fisherman>NeutralTanaris (67, 22)Level 40
Map of Redridge Mountains

Redridge Mountains

Map of Redridge Mountains

Gretchen Vogel (18, 44) · Classic position – not verified in Forever

Gretchen Vogel<Waitress>AllianceRedridge Mountains (18, 44)Level 20
Map of Hillsbrad Foothills

Hillsbrad Foothills

Map of Hillsbrad Foothills

Hal McAllister (50, 62) · Classic position – not verified in Forever

Hal McAllister<Fish Merchant>AllianceHillsbrad Foothills (50, 62)Level 40

Classic sources

According to Classic data – not verified in Forever

Sold by vendors (24, showing 6)

VendorZone (approx.)Level
Vernon Hale <Bait and Tackle Supplier>Redridge Mountains10
Khara Deepwater <Fishing Supplies>Loch Modan15
Wigcik <Superior Fisherman>Stranglethorn Vale43
Gretchen Vogel <Waitress>Redridge Mountains20
Stuart Fleming <Fisherman>Wetlands25
Kilxx <Fisherman>The Barrens24

Dropped by (65 creatures, showing the 8 most common)

CreatureZone (approx.)LevelChance
Karu The Barrens150 %
Takar the Seer The Barrens4540 %
The Threshwackonator 4100 EliteDarkshore2023 %
Foreman Silixiz The Barrens2223 %
Venture Co. Lookout The Barrens236.1 %
Delmanis the Hated Darkshore177.4 %
Raene Wolfrunner EliteAshenvale607.4 %
Volcor Felwood197.4 %

Gathered / found in

ObjectZones (approx.)Chance
Food CrateThe Barrens100 %

Source: CMaNGOS classic-db (GPL-3.0 (databasen); spelinnehållet © Blizzard Entertainment, används icke-kommersiellt). Describes Classic 1.12, not Forever – drop chances, vendors and quests may have changed. Zones are approximate (computed from spawn positions).

From the game client – not every item exists in the game. Data from client build 1.60.1.70755; stats, armor and damage are computed with the client's formula tables and may differ from the game. Recipes and skill thresholds come from the client's profession tables. Classic sources are marked separately and are not verified in Forever.