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Forever Guide

Quest

Elemental Leatherworking

Leatherworking · available from level 40

Level 55AllianceClassic data (CMaNGOS) – not verified in Forever

How to do it

  1. Get it fromSarah Tannerin Searing Gorge (64, 76)
  2. DoGet 2× Heart of Fire, get 2× Globe of Water, get 2× Core of Earth, get 2× Breath of Wind
  3. Turn in toSarah Tannerin Searing Gorge (64, 76)

Objectives

Bring 2 Heart of Fire, 2 Globe of Water, 2 Core of Earth, and 2 Breath of Wind to Sarah Tanner in Searing Gorge. Completing this quest will give you access to the Elemental Leatherworking arts. The completion of this quest will prevent you from learning Dragonscale Leatherworking and Tribal Leatherworking; be sure this is the path you wish to follow before doing so.

  • 2×GetHeart of Fire

    Dropped by Baron Geddon (Molten Core) (30 %), Gehennas (Molten Core) (30 %), Golemagg the Incinerator (Molten Core) (30 %) + 26 more

  • 2×GetGlobe of Water

    Dropped by Patch of Elemental Water (30 %), Hydrospawn (Dire Maul) (20 %), Muck Splash (16 %) + 7 more

  • 2×GetCore of Earth

    Dropped by Garr (Molten Core) (30 %), Golemagg the Incinerator (Molten Core) (30 %), Infernal Bodyguard (8 %) + 23 more

  • 2×GetBreath of Wind

    Dropped by Gusting Vortex (84 %), Living Storm (67 %), Cyclone Warrior (11 %) + 2 more

Where

Exclamation mark = pick up, question mark = turn in, dots and squares = where the objectives are. Click the legend to toggle layers.

Searing GorgeClassic data (CMaNGOS) – not verified in ForeverIn dungeon: Blackrock Depths, Dire Maul, Maraudon, Molten Core

Searing Gorge

Rewards

Experience
4,200 XPClassic formula, at most 5 levels above the quest
Spell
Elemental Leatherworking
Full quest text

Description

Elemental leatherworking is what I know, and if you're willing to open your mind to the greater powers of substance, I will share with you all there is to learn.

Know this, ‹class›: by choosing this path you agree never to learn dragonscale or tribal leatherworking; there is only room for practice of one of the three arts. Furthermore, I'll need adequate proof that you are in tune with the elements of nature; to that end, bring me the purest essences of fire, water, earth, and wind.

When you return

Making this kind of leather-based armor requires patience and dedication. Once you have cast your lot with the elements, there is no turning your back on them. Bring me proof of your worthiness, and we'll get started.

On completion

You've cast your lot, and the elements accept you. Once I have finished my tutelage, you shall command the will to craft the finest of leather garbs.

To train in the art for the future, simply speak to me and I will make available any knowledge that you have yet to commit as yours.