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Forever Guide
Illustrated view of Zephras Isle with spires among pine trees

Alliance · High Order / Horde · Windshaper

Skyborne

Skyborne plays on Alliance and Horde, can be 6 classes and has 5 racials.
One race on both factions. Three racials are shared; the fourth and the class list differ: High Order (Alliance) and Windshaper (Horde).

New in Forever

Alliance · High Order

Racial abilities

From the client data. Hover an ability for the full tooltip.

  • Read Leyline

    Active2 min cooldownAlliance only

    Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 50% for 15 sec. If a leyline is nearby, you will become Attuned for the next 1 hour and the effect of this ability will be increased by 100%.

  • Walk on Air

    Active90 sec cooldown

    Glide downward through the air for 10 sec while controlling your direction of travel.

  • Elemental Insight

    Passive

    Damage dealt versus Elementals increased by 5%.

  • Wind Blessed

    Passive

    Increases your spellcasting, melee, and ranged Haste by 2%.

Alliance · High Order

Playable classes

Classes Skyborne can be in Forever (client data). The class page opens with this race's abilities preselected.

Skyborne

Starting zone: Zephras Isle

Skyborne start on Zephras Isle (Valanaar) – the Classic data has no trainers there. The suggestion below is your faction's capital.

Map of Zephras Isle
Zephras IsleClassic position – not verified in Forever

Zephras Isle

Map of Zephras Isle

Classic position – not verified in Forever

Builds for Skyborne

Builds →

The guides adapt their race boxes to the chosen race – these fit too:

Druid · Feral Combat

Night Elf Druid: Feral from Teldrassil

Solo leveling for a Night Elf Druid 1–60 as Feral (cat for normal mobs, bear when things get dangerous) with a crit-built talent path that makes the most of Elune's Light. 0/31/0 at 40 and 0/41/10 at 60 with no respec. Theorycraft – not play-tested on live, and everything above 30 is theory (the beta stopped at 30).

Theorycraft0/41/10

Rogue · Combat

Gnome Rogue: Combat solo leveling

Solo leveling for a Gnome Rogue 1–60 with Combat (0/31/0 at 40, 18/33/0 at 60) and the Gnome's Eureka! as a burst button. Theorycraft – the talent order is validated against client data 1.60.1.70755 but not tested in game; everything above level 30 is theory because the beta stopped there.

Theorycraft18/33/0

Shaman · Enhancement

Dwarf Shaman: Enhancement with a two-handed weapon

Solo leveling for a Dwarf Shaman (Alliance, a new combination in Forever) 1–60 with Enhancement and a two-handed weapon: 0/31/0 at 40 with Rage of the Farseer, 0/46/5 at 60. Theorycraft – the Alliance totem quests are based on beta data and everything above level 30 is theory.

Theorycraft0/46/5

Warrior · Protection

Night Elf & Gnome Warrior: Shield and Revenge

Solo leveling for a Night Elf or Gnome Warrior 1–60 as Protection with a one-handed weapon and shield: 0/0/31 and Shield Slam at 40, then Fury for Rage and crit, ending at 0/20/31 at 60; race differences for every race in race boxes. Theorycraft – the beta only went to 30, so everything above 30 is untested.

Theorycraft0/20/31

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