Skip to content
Forever Guide
Illustrated view of Zephras Isle with spires among pine trees

Alliance · High Order / Horde · Windshaper

Skyborne

Skyborne plays on Alliance and Horde, can be 6 classes and has 5 racials.
One race on both factions. Three racials are shared; the fourth and the class list differ: High Order (Alliance) and Windshaper (Horde).

New in Forever

Alliance · High Order

Racial abilities

From the client data. Hover an ability for the full tooltip.

  • Read Leyline

    Active2 min cooldownAlliance only

    Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 50% for 15 sec. If a leyline is nearby, you will become Attuned for the next 1 hour and the effect of this ability will be increased by 100%.

  • Walk on Air

    Active90 sec cooldown

    Glide downward through the air for 10 sec while controlling your direction of travel.

  • Elemental Insight

    Passive

    Damage dealt versus Elementals increased by 5%.

  • Wind Blessed

    Passive

    Increases your spellcasting, melee, and ranged Haste by 2%.

Alliance · High Order

Playable classes

Classes Skyborne can be in Forever (client data). The class page opens with this race's abilities preselected.

Skyborne

Starting zone: Zephras Isle

Skyborne start on Zephras Isle (Valanaar) – the Classic data has no trainers there. The suggestion below is your faction's capital.

Map of Zephras Isle
Zephras IsleClassic position unless the NPC is marked Confirmed in Forever

Zephras Isle

Map of Zephras Isle

Classic position unless the NPC is marked Confirmed in Forever

Builds for Skyborne

Builds →

The guides adapt their race boxes to the chosen race – these fit too:

Druid · Feral Combat

Night Elf Druid: Feral from Teldrassil

Solo leveling for a Night Elf Druid 1–60 as Feral (cat for normal mobs, bear when things get dangerous) with a crit-built talent path that makes the most of Elune's Light. 0/31/0 at 40 and 0/41/10 at 60 with no respec. Theorycraft – not play-tested on live, and everything above 30 is theory (the beta stopped at 30).

Theorycraft0/41/10

Rogue · Combat

Gnome Rogue: Combat solo leveling

Solo leveling for a Gnome Rogue 1–60 with Combat (0/31/0 at 40, 18/33/0 at 60) and the Gnome's Eureka! as a burst button. Theorycraft – the talent order is validated against client data 1.60.1.70755 but not tested in game; everything above level 30 is theory because the beta stopped there.

Theorycraft18/33/0

Shaman · Enhancement

Dwarf Shaman: Enhancement with a two-handed weapon

Solo leveling for a Dwarf Shaman (Alliance, a new combination in Forever) 1–60 with Enhancement and a two-handed weapon: 0/31/0 at 40 with Rage of the Farseer, 0/46/5 at 60. Theorycraft – the Alliance totem quests are based on beta data and everything above level 30 is theory.

Theorycraft0/46/5

Warrior · Protection

Night Elf & Gnome Warrior: Shield and Revenge

Solo leveling for a Night Elf or Gnome Warrior 1–60 as Protection with a one-handed weapon and shield: 0/0/31 and Shield Slam at 40, then Fury for Rage and crit, ending at 0/20/31 at 60; race differences for every race in race boxes. Theorycraft – the beta only went to 30, so everything above 30 is untested.

Theorycraft0/20/31

← Races