
Talent calculator
Paladin
Client build 1.60.1.70755. 51 points, first point at level 10. The build is stored in the address so you can share it.
Click to add a point, right-click to remove one. Keyboard: arrow keys move, + and − change, Ctrl+Z undoes.Tap a talent to read it. Tap again or press + to add a point, − removes one.
Holy
0Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.
Increases your Strength by 2%.
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Requires 5 points in Holy
Allows 15% of your Mana regeneration to continue while casting.
Requires 5 points in Holy
Increases the damage done by your Seals and Judgements by 3%.
Requires 5 points in Holy
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Requires 5 points in Holy
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Requires 10 points in Holy
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Requires 10 points in Holy · Requires Reverence (rank 2)
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Requires 10 points in Holy
Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.
Requires 15 points in Holy
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Requires 15 points in Holy
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
Requires 15 points in Holy
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Requires 20 points in Holy
Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
Requires 20 points in Holy
Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.
Requires 20 points in Holy · Requires Holy Shock (rank 1)
Increases the critical strike healing bonus of your Holy spells by 10%.
Requires 25 points in Holy
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 324. Only one Vigil per Paladin may be active in each party.
Requires 30 points in Holy · Requires Holy Shock (rank 1)
Protection
0Increases your total Intellect by 2%.
Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
Improves your chance to hit by 1%.
Requires 5 points in Protection
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
Requires 5 points in Protection
Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.
Requires 5 points in Protection
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Requires 10 points in Protection
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Requires 10 points in Protection
Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Requires 10 points in Protection · Requires Redoubt (rank 5)
Increases your armor value from items by 2%.
Requires 10 points in Protection
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
Requires 15 points in Protection · Requires Templar's Bulwark (rank 1)
While Righteous Fury is active, all damage taken is reduced by 3%.
Requires 15 points in Protection
Increases your Defense Skill by 4.
Requires 15 points in Protection
Reduces the duration of Stun and Charm effects on you by 10%.
Requires 20 points in Protection
Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Requires 20 points in Protection
Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Requires 20 points in Protection
Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Requires 25 points in Protection
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Requires 30 points in Protection · Requires Holy Shield (rank 1)
Retribution
0Increases your Parry chance by 1%.
Reduces the Mana cost of all instant cast spells and abilities by 2%.
Decreases the cooldown of your Judgement ability by 1 sec.
Requires 5 points in Retribution
Improves your chance to get a critical strike with all spells and attacks by 2%.
Requires 5 points in Retribution
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Requires 5 points in Retribution
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 2 for 30 sec.
Requires 10 points in Retribution
Reduces the duration of Fear and Disorient effects on you by 15%.
Requires 10 points in Retribution
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 97 if the target is stunned or incapacitated.
Requires 10 points in Retribution
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Requires 10 points in Retribution
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Requires 15 points in Retribution
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Requires 15 points in Retribution
Increases the physical damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.
Requires 15 points in Retribution
Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
Requires 20 points in Retribution
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Requires 20 points in Retribution
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Requires 20 points in Retribution · Requires Seal of Command (rank 1)
Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.
Requires 25 points in Retribution
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Requires 30 points in Retribution · Requires Repentance (rank 1)
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